Agricola: Farmers of the Moor

This expansion adds to the base game with a large set of new improvements, and adds a number of new features. Horses are introduced as a new type of animal. In addition, you not only have to feed your family, but you must keep them from becoming “ill” by heating each room in your house. You can get fuel to heat your home by chopping down the forests on your farmyard, or by harvesting peat.

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Description

This expansion adds to the base game with a large set of new improvements, and adds a number of new features. Horses are introduced as a new type of animal. In addition, you not only have to feed your family, but you must keep them from becoming “ill” by heating each room in your house. You can get fuel to heat your home by chopping down the forests on your farmyard, or by harvesting peat.

Agricola: Farmers of the Moor was released at Essen 2009.


Game contents:

  • 2 game board extensions for Major Improvements
  • 1 “Infirmary” Action space
  • 25 wooden Horse pieces
  • 27 Fuel tokens
  • 42 Forest/ Moor tiles
  • 6 Field tiles
  • 10 Special Action cards
  • 14 Major Improvement cards
  • 9 Start cards
  • 118 Minor Improvements (in 2 decks)
  • 2 Deck cards
  • 6 Multi-use markers with “not yet in use” on the reverse
  • 4 Multi-use markers with “bed” on the reverse
  • 1 Tombstone marker
  • 1 green arrow token with a Minus point on the reverse
  • 1 Scoring pad

Additional information

Designer

Age

Language

Spanish

Players

Mechanisms

, ,

Playing Time

Rulebook


Videotutorial

 

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